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DonkeysBazooka
Age / Gender:
24, Male
Location:
Syracuse, NY
Joined:
3/30/06
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I plan on animating stuff the rest of my life... sure hope I don't get my hands cut off.... that'd be rough

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Level 29 Animator
Silver Whistle
Ranked as Police Sergeant

Latest News


STARTING ANIMATION


1540586_139025085233_rough_city2.png

 


Hey… sorry I’ve been away for a while. I’ve got some great excuses ready to go, but if it’s all the same to you, I’d really prefer to just move on, and talk about this cartoon thing I’m doing…


So I said the next step was “animatic and beginning animation.” That’s a bit disingenuous, actually, because - much like voicework - the way I approach it is not an entirely straightforward process. I don’t go through and bang out an animatic for the entire cartoon, and there are a couple reasons for that. The first is that it would bore the shit out of me.  I’ll get back to that in a minute…


As you may or may not be aware, an animatic is the stepping stone between a storyboard and the animation. It is, in a sense, a storyboard with limited movement, and usually includes audio.  As you can see in the top image, there is an audio track on the timeline. That is the first line of dialogue recorded by the voice actor. Once that’s inserted into the timeline and I can hit “play,” I can really get a sense of how long that shot is actually going to be on screen.  In the storyboard, I envisioned the entire first line being spoken while the camera slowly zooms in on that building. Putting that into an animatic and having some image to go along with the audio allowed me to see that that would be too boring to look at for as long as the line is being spoken. Additionally, it made me realize, “Crap, that’s, like, identical to how Episode 2 started…”  So I’m going to switch it up. That’s no longer going to be the first shot.  I’ll still use it, but I’m going with a different approach.


I lay out shots and do rough animation in bright, vibrant colors (usually red or blue), so that I can easily distinguish between the “rough stuff” and what I want to keep when I’m polishing it up and doing the final version.  Somethings I’ll draw free-hand, but most background elements I just end up laying out with simple shapes and lines.  Then I just continually build upon them, adding more and more detail until it resembles what I originally envisioned.


I could have gone on and done rough versions for the next few shots in the animatic, but I didn’t feel like it. I wanted to finalize this opening shot first. So I did.


I HATE DRAWING BUILDINGS. This took fucking forever. I have completed exactly 1 background for the entire cartoon, and that is all I have done.  Go on, hate me for it.  I know I do.


Time Elapsed: 27 hours.   <——-(For one fucking background! Seriously!)


Previous: STORYBOARDING


Next: More stuff


Recent Game Medals

BE SOMEBODY 5 Points Run away, and begin your escape. Medal Stats.
Crazy 10 Points Slice 50 ragdolls in a game Medal Stats.
Goodman 10 Points Leave alive 3 ragdolls in a game Medal Stats.
Medal #2 5 Points Reach level 2. Medal Stats.
Medal _13 5 Points What a pile of buffalo diarrhea! Medal Stats.
Medal #1 5 Points Welcome to Asslevania! Medal Stats.
Medal #6 5 Points Don't skip the intro. Medal Stats.
SECRET MEDAL 25 Points Unlock this medal to see it's details. Medal Stats.
Bookworm 25 Points Read EVERYTHING. Medal Stats.
Learning The Game 50 Points Get This For Looking At The Tutorial Screen Medal Stats.


Total Medals Earned: 291 (From 46 different games.)